More exploration of designs, the team all came up with multiple and narrowed down what features we had in common from species to markings. This gave us a lot to work with on what we wanted our protagonist and view points to be, some designs not working for the purpose of the plot such as to keep the innocence of the angel we wanted small winged bright designs and have a contrast to our other protagonist with an opposite personality and experiences. With my designs I wanted to make sure none of them were over complicated so we would not have trouble keeping the animation consistent, for example no floating markings, shapes or gradients.







